Will Ubisoft now tell tales? 🙂
The Ubisoft San Francisco studio has just announced that it has hired four very story-driven game developers and producers from Telltale Games. The developers have previously worked on games that include The Walking Dead, The Wolf Among Us, Tales from the Borderlands and Minecraft: Story Mode.
Who are the people heading to Ubisoft?
Previously Creative Director at Telltale Games
Dennis Lenart was a Game Director and Cinematic Director at Telltale Games, He worked as a cinematic artist on The Walking Dead: Season One, and directed “All That Remains” and “No Going Back” of Season Two. He also worked on Back to the Future: The Game Sam & Max Series and The Wolf Among Us.
Previously a Creative Director & Senior Cinematic artist at Telltale Games
Nick Herman was a Creative Director and Voice Director at Telltale Games, he supplied the voice for Glenn in Telltale Games’ The Walking Dead, and directed “Around Every Corner”. He also worked on Back to the Future: The Game, Sam & Max Series and The Wolf Among Us.
Previously Director of Writing at Telltale Games
Pierre Shorette was a writer for The Walking Dead: Season Two. He wrote the episodes “In Harm’s Way” and “No Going Back”. He also worked on The Wolf Among Us and Tales from the Borderlands.
Previously Executive Producer at Telltale Games
Adam Sarasohn was a Creative Producer at Telltale Games, he worked on a few games from telltale games series with the likes of Tales from the Borderlands being one of them.
Executive Producer at Ubisoft San Francisco had this to say about the new creative talent:
“We are excited to welcome these strong industry veterans to our skilled team at Ubisoft San Francisco, as we continue to expand our portfolio of games, we look to hire the best talent in the industry and infuse team members with a shared passion for development.”
It remains to be seen what these developers will be working on at Ubisoft, so stay tuned.