Nyamakop's Semblance releases for Nintendo Switch & PC on 24 July

Semblance releases for Nintendo Switch & PC on 24 July

Semblance releases for Nintendo Switch & PC on 24 July

Deform your world, your way!

When I met the creators of Semblance, designer Ben Myres and programmer Cukia “Sugar” Kimani at the Goethe Institut last year for the game developers showcase I knew they had something really original and special. Not only is this a major milestone for the guys at Nyamakop this is the first time a South African-developed game will launch on a Nintendo system, which is positive news for any local developers looking to craft a game for the international audience.

Development of the game has been over three years, and it’s been shown off at a number of consumer shows around the world, including E3, PAX East, AMAZE, Gamescom, and EGX. It’s being published by Good Shepherd Entertainment who helps indies work towards financial independence without compromising their vision, and helps ensure that new games investors are fairly rewarded for their trust and support.

Release Date: 24 July 2018
Genre:  Puzzle, Platformer, Adventure
Publisher: Good Shepherd Entertainment
Developer: Nyamakop

  

Explore a world where the default is soft, where the property of ‘hardness’ doesn’t exist. Each of the game’s three worlds explore a new consequence of a planet that can shift, change and deform. Beat back the strange, crystalline infection of hard material by freeing the world’s life essences and uncover the dark cause for its appearance.

Unique and innovative deforming platform gameplay:

Can’t reach a collectible? Just deform and elevate a piece of the ground so that the point you jump from is higher. Nasty spikes in the way? Just deform and push-down the ground lower so that you can pass by. Squish, bounce, squash and transform the world- and yourself to solve problems.

Beautiful Minimalist Aesthetic Design:

Explore 3 worlds bursting with colorful minimalist charm, quirky critters, and calming vistas. Become hypnotized by each world’s dynamically layered score, each with a hint of African aural distinction.

Explore non-linearly:

The game allows you to move between puzzles as you wish, never forcing you to find a solution in order to progress and enabling you to come back later. Similarly, the game’s narrative is presented expansively, allowing you to explore- and piece together the story for yourself as you roam the game.

Semblance will be out 24 July on Nintendo Switch as well as on Mac and Windows PC via Steam.



Since the 90’s Boris has delved into the video game universe battled demons, saved soldiers and has emerged victorious...in most cases.

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